Hey it's Amber and I am here on blogger to keep you updated on my Globaloria work. I will blog once a week for the whole year. So, read 'em and commented and tell me what you like and what you don't. -A.Daune:)
Friday, March 11, 2011
Progress 3-11-11
We did complete our goals from last week and more. We are almost finished with game completely. We have three levels that are functioning and a bonus level that is almost completely functioning. On the bonus level we have the drag and drop working we just need to find a code to make it go to a right/wrong screen. If anyone has any codes that will help us leave it on my social page as a message.
Friday, March 4, 2011
Goals 3-4-11
My goals are to finish level 2 and to finish the design of level 3. We set the goals yesterday. We are pretty confidante that we can complete these goals by the end of 4th period. We are almost finished with these goals. We plan to upload the newest version of the game on Monday.
Friday, February 25, 2011
My Game 2-25-11
My game is going very well I think. Good things about our game are that it is almost finished, you get to be a super hero named SPM. A bad thing about game is it is not very colorful and it is kind of plainish. We got this because when our classmates looked at our game, that is what they told us. :( We are working to change that though. We have already started on that so that our audience will like the game better.
Friday, February 18, 2011
Making my game a non-quiz game 2-18-11
Well, my game was a quiz game along with almost every ones in my class. So, my partner and I had made some changes. We restarted the game, made the meteors fly across the screen instead of being still, and we put more color into our game. We had to restart our game because we thought that it would be easier that going back and changing all the action. I have to say that sense we presented our game demo we have come very far because we are already almost finished with level one. That's pretty far because we worked half a year and didn't even have a level finished. We also made the meteors fly instead of just being still, hitting them then going to a question. We thought that it would be funner that way.
Friday, February 11, 2011
Omg Game Progress after Demo!!!! 2-11-11
My progress after presenting my demo has not been good. We had to start all over which is a very long process. They did not think that our game was interactivity enough.So, we decided to just start all over because it would be easier than to go back and change all the action script. Conculding our progress has not been very far.
Friday, February 4, 2011
What I learned from the demo!!! February 4, 20011
We presented our demos a couple of days ago. So, I learned that the Globaloria people in New York love to help us improve our game. They give wonderful comments that my partner will take into conderation. They told us that it was a QUIZ game which in my opinion it is NOT and that we needed to put more interaction. So, we decided to keep the same super hero but we are going to discard everything we have done. The level one that is completely done is garbage now. But it is to make our game better.
Thursday, January 6, 2011
The greatest Challenge
Well, for me the greatest challenge so far has been the game demo. The reason is, is because I'm not a great speller. That is probably is not a big problem for some people but it is for me. With the game demo we as a group had a lot of spelling errors. We intend on going back and fixing the errors though. Another challenge was getting SPM to move.
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